OpenVis Conf is a two-day, single track conference about the practice of visualizing data on the web. Speakers will discuss best practices for data processing, storytelling, visual design, code structure and implementation.
OpenVis Conf is brought to you by Bocoup, our gracious sponsors, and attendees like you.
Jesse Kriss is a software developer and designer specializing in the areas of information visualization, web technology, and collaborative systems. After working on the technology team for Barack Obama's reelection campaign in Chicago, he joined the Human Interfaces Group at NASA/JPL where he helps design software to support future space missions. Jesse's past work includes a wide range of projects, from the web-based Many Eyes collaborative visualization platform to an art installation at the San Jose International Airport involving live fish and computer vision.
Amanda Cox joined the Times graphics desk in 2005, where she creates charts and maps for the newspaper and its website. With a focus on data visualization, her work with colleagues has won several dozen awards, including top honors at Malofiej, the largest international infographics competition. She has a masters degree in statistics from the University of Washington and received the 2012 Excellence in Statistical Reporting Award from the American Statistical Association.
Juan Velasco joined National Geographic magazine in 2005, and became the Art Director in 2008. He manages information graphics, maps and art. Previously, he worked for The New York Times and for El Mundo (Spain) Juan has won over a hundred individual or team awards for visual journalism. He was also a Pulitzer Prize finalist in 2000 as part of a team at The New York Times. As a consultant, Juan has helped restructure graphics departments and taught workshops around the world. He co-teaches the annual workshop at the Malofiej graphics conference.
Lynn was a UX designer and manager for 18 years at companies including AT&T Labs Research, Excite.com, TiVo, Adobe, Autodesk, and a usability startup in France. In these roles, she tackled some of their hardest data-driven design problems, including application crash-report clustering, quantitative persona definition, social network analysis, and scientific data exploration. She is now a consultant focused on data analytics and visualization, using open-source statistical and design tools like Python, R, and D3.js.
Lynn speaks and teaches regularly on topics related to data analysis and visualization methods. She is the author of a seminal book on Internet community (Conversation and Community, Chicago, 1999) based on her dissertation at Stanford University and was co-editor of another important early collection about gender online (Wired Women, with Beth Weise, Seal Press, 1996). She has a Ph.D. from Stanford University in Linguistics and an M.Phil. from Cambridge University in Computational Linguistics and Speech Processing.
Santiago Ortiz is an information visualization researcher and inventor. He uses his background in mathematics and complexity sciences to push the boundaries of information visualization and data based story telling. He was born in Colombia and currently lives in Argentina. In 2005 he co-founded Bestiario (Barcelona), the first company in Europe devoted to information visualization. Now he works as a freelancer and he specializes in visualizing conversations and knowledge.
Jim Vallandingham is a visualization developer and data analyst. In his current role at Stowers Institute, he works to help answer biological questions with large-scale genomic data. By day, he slices and dices fly DNA, by night he develops interactive visualizations and describes the details of how quality visualizations are made. Jim's work has been featured on the likes of flowingdata.com and visualisingdata.com.
Doug Schepers is Developer Relations Lead at W3C, and is a project coordinator for the SVG, WebApps, Touch Events, and Audio Working Groups, and the initiator of WebPlatform.org. He has been developing SVG applications for over a decade, and still tries to code in his copious spare time.
Abe is a data engineer at Etsy, where he builds foundational systems and tools for the Etsy Data stack. In 2012, he founded Hacker League - the easiest way to power innovation through internal hackathons. You might know him as the irreverent creator of commitlogsfromlastnight.com. He's pretty sure he didn't sign up for any of this while he studied for his BA in philosophy.
Miguel Ríos leads the Visual Analysis & Insights team at Twitter, a team dedicated to explore Twitter's complex datasets and enable others to gain insights from large amounts of data. Previously he was a research assistant at the Human Computer Interaction Lab in University of Maryland. He has a bachelor degree in computer engineering from the University of Puerto Rico, Mayagüez.
Dominikus Baur is a data visualization and mobile interaction designer. After receiving his Ph.D. in Media Informatics from the University of Munich, he worked as a postdoctoral researcher with Sheelagh Carpendale at the University of Calgary. His research focus is on making ubiquituous personal data useful through visualization and bridging the gap between desktop and mobile visualizations. He now lives in Munich, Germany and works as a freelancer and independent researcher.
Kai Chang organizes the Bay Area d3 User Group with some friends from the d3-js mailing list. He maintains a parallel coordinates library and is always on the lookout for applications of multidimensional visualization. In April he will travel to Belgium to work with Alfred Inselberg to dig deeper into the geometry of it all. You can find his work on exposedata.com.
Gabriel Florit does data visualization at the Boston Globe. A newcomer to journalism, his previous jobs include writing software to keep track of trains, helping Alaskan legislators file campaign disclosures electronically, and visualizing data for health policy NGOs. In his spare time he enjoys working on livecoding.io.
Tom MacWright is a software developer at MapBox where he works on open-source cartography, including TileMill, CartoCSS, and MapBox.js. Under the flag of demystifying the hard parts of math, art, and interaction, he's created maps inspired by post-punk, projection toys, and creepy personal analyses.
Kim Rees is co-founder of Periscopic, a socially-responsible data visualization firm. Periscopic works to bring meaningful issues to life through data and to inspire change and action. A prominent individual in the data visualization community, Kim has presented at Visualized, Strata, OSCON, VisWeek, and Wolfram Data Summit among others. She is an advisor to the US Congressional Budget Office and is a guest blogger for Infosthetics and FlowingData.
Shawn Allen is a Stamen partner, designer, and programmer. As Interaction Director, he both facilitates communication between Stamen's design and technology teams and directs the design and implementation of interactive projects. He also teaches and consults journalists, policymakers, and the public sector on strategies for making information available to the public.
Shawn has worked in and on the web for over a decade, first as an interaction designer, then developing user interfaces for console video games at Maxis, then as a freelance web designer and developer before joining Stamen in 2005. He has taught data visualization courses at the Copenhagen Institute of Interaction Design, the Interaction Design MFA program at the Parsons School of Visual Arts in New York, and GAFFTA in San Francisco. He speaks regularly at design, technology and urban planning conferences, and develops open source software to support Stamen's practice and the broader developer community.
Ever wondered why we have four different APIs to create graphics on the web? From declarative based approaches like HTML/CSS and SVG to OpenGL-like APIs such as WebGL, each of these APIs was created with a different use case in mind. Miguel will show you, through some data visualization examples created at Twitter and elsewhere, how these graphic APIs work and in what circumstances each of them should (and should not) be used.
Making data visualization responsive shouldn't be hard. Unfortunately, we are nowhere near having an ideal workflow for this.
Gabriel will walk through examples of varying complexity - tables, bar charts, maps - and propose how to make our lives easier by enhancing data with metadata. He will talk about various design and performance issues and discuss how a truly responsive visualization cannot - and must not - be responsive.
Touch-based interfaces fundamentally change the way we interact with digital information: the direct connection between fingers and data leads to a previously impossible immediacy and involvement. Especially data visualization can tremendously benefit from tangible exploration. In this talk, Dominikus will discuss the concept and implications of touchable visualizations. Novel trends from mobile interaction design such as physicality and playfulness form the basis for visualizations as virtual objects. Touch-based interaction provides us with a completely new way to grasp our data.
Data visualization is an efficient way of conveying information, but sometimes accessibility may suffer. This talk will cover well-known challenges and pitfalls for accessible information graphics, and describe techniques to overcome them. I will focus on Web solutions using SVG, HTML, ARIA, and the Web Audio API. I will also describe some of the new accessibility features in the upcoming SVG2 specification, including the SVG Connectors module, which will allow authors to easily build interactive SVG node-line graphs.
Building visualisations is often both a design and software engineering challenge, particularly for the web but rarely is the lid lifted on the development challenges that are specific to visualisation. Through the medium of lessons painfully learnt Alex will talk through patterns, tools and pitfalls found at the coalface of visualisation development - how to approach building reusable charts, manage interactions between multiple charts and take designs from storyboard to software architecture.
And while there are many things that we can now do right in the browser, we're still a long way behind Flash in some respects, such as programmatic bitmap effects. The W3C's working drafts cover some of the glaring holes, but their acceptance and implementation is a long way off. In the meantime, Shawn will talk about how Stamen combines cutting-edge technologies with old-school tricks to build interactive maps and data visualizations for the modern web.
There's a life to data--it comes from living, breathing things. However, we dissociate that data from its source, ultimately dehumanizing the data. This forces us to focus on an abstract representation of real life places, people, and nature. This may seem okay because there are tools that are built specifically for us to do this sort of thing.
But we need to find a connection back through all this data. We need to use data as a looking glass to transport us into the meaning of it all.
Using their recent U.S. Gun Killings visualization, Kim will discuss the impetus for the project, the creative process, the bane of aggregate data, and, of course, the open data and open source tools they used to create it.
At Etsy, we collect over 250k metrics from a variety of monitoring systems - everything from 404s to how much money we make, all in real time. To separate the signal from the noise, we built Skyline - a real-time anomaly detection system. It continually analyzes each of our metrics, as they come in, for anomalous behavior. When an anomaly is detected, our engineers are alerted automatically via interactive dashboard and can react accordingly.
This talk will focus on the engineering and interface constraints and challenges of surfacing actionable anomalies while keeping noise to a minimum.
Real datasets can contain dozens or hundreds of dimensions. A sensor buoy in the sea, a telescope in space and the smartphone in your pocket all record multidimensional data.
We will explore datasets like these by interacting with parallel coordinates: discovering relationships, identifying outliers, and drilling through multidimensional space to uncover the structure of the data. Kai will touch on the challenges and possibilities of building data exploration tools for web browsers along the way.
Force-directed layouts are an intuitive way to discover the structure of
a network. Because of its basic physics simulation behavior, force layouts can also be used for radically different - and fun! - purposes.
In this talk we will look at interesting derivations and practical applications of the basic force layout, using D3's speedy implementation. Merging force layouts with custom layouts, collision detection techniques, applying new forces, playing with gravity, and various node visuals will all be explored in this talk.
Expand your Jedi and D3.js skills and learn to contort the force to your will.
How do Dan Brown and Stephanie Meyer do it? Most text visualization focuses on word counts: in this talk, Lynn will illuminate how fiction "looks" at a meta level, using a combination of meta-linguistic analysis and simple machine learning. Beyond just words, long texts are composed of sentences, paragraphs, and chapters, and the pacing and theme are reflected in these as well as word choice. With a little finesse, we can detect and graph the famous story arcs that screenwriters and fiction teachers are always talking about. With a little more finesse, we can write an action scene detector or a sex scene spotter and visualize how exciting a novel is — in all senses.
Visualization is both praised and derided for being "flashy." If you're designing and developing tools for a presidential campaign, though, flashiness is worth next to nothing. In the end, everything comes down to this: were your tools adopted, and did they help win an election?
Jesse will present a number of case studies from Dashboard (the Obama campaign's online field office) and the custom tools designed to coordinate and track voter protection efforts.
This talk will cover the design and development process, design constraints, the feedback cycle (from early demos to use in the field) and will focus particularly on what worked, what didn't, and why.
Information visualization is a new global language - not only because more people are consuming it and using it, but also because more people are participating in its creation. To create effective and compelling experiences from data, one must understand both human motivation and comprehension, and storytelling techniques. In this talk, Santiago will discuss methods for creating data visualization through understanding data structures & finding inspiration in geometry, topology and literature.
Maps are one of the most tangible, immediate, and popular ways to visualize data and tell a story. In the past few years, map-making has changed from an exclusive, expensive process into something accessible to a much wider audience and with an array of free, open source tools.
OpenVis Conf will be held Thursday, May 16th and Friday, May 17th at the Museum of Science in Boston.
OpenVis attendees will have full access to the museum throughout the conference. Speaker presentations will be given in the Cahner's Theater. Attendees will also enjoy scenic views of the Charles River and Boston during lunch and breaks at the Washburn Pavillion.